DinkTracker runs on HOP rules — the Heiser Open Play ruleset. It's a community-tested doubles format with skill-divided cohorts, an eight-week season, and positional finals. Catch-all rules: USA Pickleball 2026 Rulebook.
Every week, four players are matched into a foursome and rotate partners over three games. Wins and points carry across the whole eight weeks. Cumulative results drive a ladder that promotes the top of each level and relegates the bottom.
Each partnership plays one match a week — three games against a single opposing partnership. Levels are seeded by the higher of the two DUPR ratings, with combined DUPR as a secondary signal. Partnerships without established DUPR play in self-assessed skill divisions at the commissioner's discretion.
Games are self-officiated. The call is made on the side where the ball is. If playing partners disagree on an in/out call, the ball is in. Disputes that can't be resolved are replayed.
When recording scores, submit the actual final score of each game — do not trim points down to 11. DinkTracker caps points at 11 only when computing standings; the full raw score is submitted to DUPR for rating purposes.
Individual ladder. Standings rank by total wins, descending. Tiebreakers: total points (capped 11 per game), then initial seed. The initial seed tiebreaker is fixed at the start of the session — it doesn't shift with in-session results.
Partners league. Standings rank by total wins. Tiebreaker: head-to-head result.
Make every effort to reschedule a match before bringing in a substitute. If an injury or emergency cuts a match short, completed games count and are submitted to DUPR. A game in progress counts only if at least one team has hit 9 points (and that game is not submitted to DUPR).
DinkTracker handles the scheduling, the standings, the score-confirms, and the DUPR sync. You play.